The Overlooked Bubsy powerscaling!
- Can knock out sharks.
- Knocked out thieves strong enough to shake the ground with their blows.
- Beats birds capables of carrying 5 tons (along with its load).
- With his pounce attack destroys stone walls.
- By jumping, he can destroy and even pulverize single-pilot submarines (74 kg of TNT)...
- ... and train cars (1.065 tons of TNT) (Small Building).
- Is capable of damaging the Mad Hatter’s teapot-shaped tank and Oinker’s combat vehicle, as well as Oinker´s combat "suit" and the mecha of a mad scientist, all with his blows.
- He can fire atoms that, upon exploding, are capable of disintegrating solid steel blocks (131.6 tons of TNT) (Multi-city Block)
- Hit Baarbee with such force that Bubsy not only shattered her shell but also sent her flying all the way to Baartholomeo’s planet (599 kilotons to 252.449 kilotons). (Small to Large City) (See later in Bubsy 4D)
- Can harm woolies, which can withstand the gravitational pull of a black hole (See later in Bubsy 4D).
- Can withstand falls from great heights from a rollercoaster.
- Was only stunned after being thrown from the sky into a mountainous area by the Woolie ship (246 megajoules) (Wall).
- Survived being sucked into a water pipe and crashing against the gate, breaking it open in the process.
- On multiple occasions, he is seen smashing into walls at high speeds without apparent damage.
- Survived being hurled several meters at high speeds into a steel door without apparent damage.
- After traveling a certain distance without hitting objects or enemies, the atoms take on a boomerang effect and can end up striking Bubsy, who survives their impacts once they reach him.
- Resists the pull of a black hole powerful enough to drag an entire solar system. Bubsy is able to run, jump, and glide across planets subjected to the black hole’s force, even as those planets are being torn apart, with portions of terrain ripped away and their satellites drawn into the black hole.These kinds of phenomena are tied to surpassing planetary GBE. Therefore, it is possible that Bubsy is enduring energies within those ranges. Using our solar system as a reference and taking the lowest possible value (Mars’ GBE), this would be equivalent to at least 1 Zettaton of TNT (Small planetary)(See later in Bubsy 4D).
- Survived an uncontrolled nuclear reaction that tore space time apart, leavhing him stranded in the past (Universal)(See later in What Happens during the "Good" ending of Bubsy 3D?).
- As a bobcat, he can run up to 30 mph.
- Can run alongside and dodge submarine torpedoes (using the widely used MK 46 Torpedo, this means he’d be running above 46 mph).
- Can catch soundwaves from the Lamb-bo in midair and neutralize them.
- Can dodge lightning bolts fired by Woolie weaponry (up to Mach 3844).
- Can dodge and even outrun lasers from the Woolie ships. (See later in “Relativistic – SoL Bubsy is Eeeh…”)
- Can react at some extend to the light trace from Esther & Poly’s ship (≈0.18c). (See later in “Relativistic – SoL Bubsy is Eeeh…”)
BUBSY HAS 9 LIFES.
If you ever played a Bubsy game and it seemed like you ‘died’ many times, well, that was partly the philosophy of the game. While Mario and Sonic (or other platformer mascots) rely on power-ups, rings, or shields to handle taking damage, Bubsy has his extra lives, 9 to be precise to keep up with the levels. It was like the "twist" of that time.
These were referenced on multiple occasions, throughout the manuals and even as the starting number of lives in some games. And although this philosophy could change from one game to another, Bubsy himself sees his lives as a simple resource. He even admits it in his own words in one of his latest installments, along with the special game mode in Bubsy 4D that refers to this.
*In Bubsy 4D there is an upgrade that can raise his lives to 10, but by default Bubsy has 9.*
However, looking more closely, we can infer the types of deaths or incapacitations from which these 9 or 10 lives allow him to return:
- Can come back from being knocked out.
- Can come back after environmental damage (electrocution, drowning).
- Can come back from being locked inside compartments.
- Can come back after his body has been crushed from a great fall.
- Can come back after being abducted.
- Can come back after his body has been turned into slime.
- Can come back after his body has been destroyed into pieces.
- Can come back after his soul has been separated from his body.
- Can come back after his body has been reduced to dust/smoke (or even nothing, depending on interpretation).
4th Wall Awareness
A recurring gag of the character is breaking the fourth wall and trying to talk to the player. He has seen interacting with the screen and even damaging it. No major uses has been show, but Bubsy is aware of being a videogame character.
Glide
Bubsy can glide (somehow), which is his main way to attack enemies and allows him to negate the fall damage.
Furball Mode
A mode where Bubsy inflates and takes the shape of a ball that grants him different abilities: it allows him to increase his speed, tackle enemies while in this form, and bounce both on the ground and on walls to gain greater mobility.
Pounce Attack
Easy to understand: Bubsy lunges forward with his claws to attack enemies or destroy obstacles. In Bubsy 4D he can lock onto enemies and strike with greater precision.
Cat nap
Odd physiology
Despite being subjected to processes that mechanically change the shape of his body, he remains alive, conscious, and functional (by Woolie standards, I believe).
Here we are going to cover his weapons, the one with at least showings of having access.
Nerf Ballzooka
A Nerf rifle that fires projectiles which, upon hitting enemies, turn them into cards. It is usually used against Ooinker’s henchmen, who can harm Bubsy and withstand his attacks.
Smart Bombs
Bombs that explode instantly and transform enemies into marbles. They can even reach opponents hiding behind walls or cover.
Atoms
Although they originate from the planet Rayon, Bubsy can carry up to 10 of them thanks to a special item. He can charge them and fire them in a straight line at a target, and upon impact they create explosions capable of destroying portions of terrain and solid structures, as well as defeating enemies in a single hit. If they are overloaded, they can explode on Bubsy himself, and if they travel a certain distance without hitting a target, they take on a boomerang effect and may strike Bubsy on their way back.
Virgil Reality Helmet
A helmet capable of altering reality through the imagination of the user. Examples of its abilities include placing anyone in any situation (such as the entire cast at a wedding, falling from the sky, or inside a stew cauldron), summoning trucks, a pony, changing the user’s size, generating roller coasters so massive they nearly reach the moon, and incapacitating opponents. Long time use might cause malfunctions.
Virgil claims that the helmet could destroy the world and even doom the universe(See later in Unexpectedly Important).
Portable Holes
Patch Up
Power ups/Shirts
Shield
Extra Lives
Usually appearing in the form of shirts, Bubsy can get additional lives.
Rocket/Biplane
A biplane and a rocket, both armed with a Nerf Ballzooka during Bubsy 2
Woolie Ship
The Woolie ship, piloted by an allied Woolie soldier in Bubsy: Paws on Fire, which Bubsy uses in two boss battles. It can fire projectiles against enemies and structures.
Diving Suit
Space suit
Bubble
Adventure items
All what you see in the image including previous items. Rope, picaxe, a backpack between other things. Not much more to add.
- Stopped the Woolie invasion and protected the planet Earth’s yarnballs.
- Prevented Oinker from continuing to use the Amazatorium to steal historical events and alter human history.
- Rescued Mother Goose after crossing the fairy tale world and defeating the evil fairy tale characters.
- Defeated nearly the entire Woolie army on Rayon and managed to escape from the planet.
- Recovered the golden fleece after the Woolies stole it during their second invasión.
- Thwarted Oinker’s plans to open a zoo with all the animals in the universe.
- Defeated the Baabots, including their leaders (Baarbee, Baartholomeo and Baaptiste) and recovered the golden fleece that had been stolen by them.
Electricity
Overconfidence
Fire Resistance
Low temperatures
Transmutation
Woolie UFO
- Bubsy fights against them a lot and can keep with them. They are capable of reaching from their farthest satellite down to the surface of the Rayon Planet in 16 seconds (Mach 7289), assuming that satellite is the most distant one and using Molniya orbit satellites as a reference. (See later in "Relativistic - SoL Bubsy is... Ehhh...)
Woolie Soldier
- Sent by Esther and Poly in a manually operated ship, she presumably travels from the planet Rayon (2 light years away) to Earth in just 90 seconds (≈ 700,000 c). (See later in "Relativistic - SoL Bubsy is... Ehhh...)
Oinker P. Ham
- From Bubsy’s words in The Woolies Strikes Back, he refers to the events of the first game and places them in the year of its release. Also, it reminds the woolies that they are still later 24 years later to catch him(making reference to the present, or age 2017 when The Woolies Strikes Back happens). Using this logic, in the following game (Paws on Fire), when it is revealed that Oinker (imprisoned in space since Bubsy 2) has escaped and gone after every animal in the universe for a new zoo within a span of 25 years (Bubsy 2 released in 1994 and Paws on Fire in 2019), it turns out that Oinker has been moving traveling through the universe at least 3.7 billion C (See later in "Relativistic - SoL Bubsy is... Ehhh...)
Bubsy laser dodging
Woolie Ship speed estimative
Oinker speedy return
Then... what´s left?
Also, there are other characters what can withstand events of that magnitude, like Baartholomeo being sent to Baaptiste´s planet. So, it´s not out of place even under the logic of the Baabots and their showings.
Well, here’s where things start to get interesting:
In the new Bubsy 4D DLC, after finishing the main campaign we unlock a new mode, the Black Hole mode. Out of nowhere, a black hole shows up, bigger than the Sun, and starts pulling in the other planets of the system. Oblivia even says the black hole is tearing reality apart just from the pure gravitational forces.
Doing the math, based on its size and how fast it drags planets in, we can estimate the black hole’s power to be similar to a supernova (around 0.5 foe). Sounds simple enough, right? If we go by that calculation, Bubsy should scale to it… right?
Not really. We’re still at planetary distances and Bubsy never takes the full black hole to give the full scaling. But looking closer at the levels, the planets are clearly being affected—pulled out of orbit, chunks of terrain, vehicles, even satellites getting dragged in.
Meanwhile, Bubsy is still running, jumping, and gliding without being sucked in. We even see Woolies and Baabots around (easy enough to beat, though they can still hurt us). Given the situation, with the planet shifting and breaking apart along with its satellites, it’s possible to say Bubsy is resisting gravitational pulls enough powerful to overcome planetary GBE levels. Looking back at the table, that puts him in those durability ranges, and maybe even in terms of raw strength, since he’s also beating Woolies and Baabots who are under the same gravitational pull.
Well, we’ve reached the end. And before asking myself what I’m doing with my life powerscaling Bubsy… I have to admit I had a lot of fun. I won’t lie, this character never really mattered to me until Bubsy 4D, and ever since I tried the demo I set out, with some friends, to play through the rest of the games ironically, only to end up accidentally gaining some appreciation for him.
Up until then I was aware of the general consensus about his power and abilities, but the more I played and the more content I consumed, the more I realized that some things weren’t properly covered or were just plain wrong. So I took it upon myself to dig into it to at least put most of the underlooked things at the table upon to discuss for anyone who wants to debunk or explore more about them, with the help of a few users who supported me with some calculations, and to whom I’m deeply grateful.
I don´t know how much more of these ones I´m gonna do at the future, but for sure the next gone is going to be Gex the Gecko! I find him a really cool character and has some stuff not properly explored as well. See you in other momment!






























































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